What Is iOS Localization?
The process of translating your app’s content into multiple languages is known as iOS localization. It’s a critical step in gaining international users via Apple’s iTunes App Store, which has over 150 nations represented. You can specify whether your version is installed in all or specific areas using iTunes Connect. Then, for each target market that you want to cover, you design your app. In other words, making your app multilingual is localization. The only difficult component of localizing an app in iOS is ensuring that all of your text is translated by native speakers of your target languages.
How You Can Localize Your iOS App?
When you are making an app, customers from other nations want to be able to use your app in their native language. And view times, dates, and numbers in a manner that is familiar to them. So, here are the steps on How to translate your app in multiple languages:
– Add New Languages – By default, we have the base language resource structure. For example, let’s say that English is your base language. Let’s add some fresh translation services to the mix. In Project Navigator, choose your project file and then your project from the project and objectives list. Under the Localizations area of the Info tab, click the “+” button. Then, from the selection list, select a language you want to support. Xcode displays a window that lists the resources that need to be added for the new language. By clicking the Finish button, these files will be created in the [New Language].lproj. directory of the new language proposal.
– Translate – You can add translations data as key-value pairs to the Localizable.strings file. Earlier versions of Xcode created a Localizable.strings file by default, which we could easily copy for various languages. The Localizable.strings file is not created by default in current editions of Xcode. To create the Localizable.strings file, go to File⇾New⇾File, select Strings File from the iOS Resource tab, name the file Localizable.strings, and save it. And if you need to use translation services, TranslationReport can help you choose the best one. So, in other words, if you want Spanish, click Spanish in the File Inspector to add Localizable.strings for Spanish. And under the es.lproj folder, a new Localizable.strings file will be created.
Switching your phone languages every time you pick up localization results is inconvenient. When using the iOS Simulator, Xcode provides a handy function that allows you to swap languages just within the app. To do the same, navigate to the upper left corner of the Xcode window and click Edit Scheme, then change Application Language from System Language to Spanish. This setting only affects the language environment within the app, not the user’s phone language. This is useful when you’ve added a few languages and would like to check your localization results by switching between them.
To summarize, if you are building an app for the multilanguage market, localization is a good strategy. To do this, you need to add new languages and then use the option translate in the Xcode. And in the end, you can always test it to see if the localized strings are working properly. Of course, you may change the language of your software or devices manually, but there is a simpler way. But, for the bugged issues, you can choose: Under Run > Options > Application Language. And then run the app to see if the language works.
Elizabeth Baldridge is a researcher, marketer, and content writer. She is passionate about producing articles that can assist individuals and motivate them to make positive changes in their lives, careers, or health. She enjoys reading, riding, and doing yoga in her spare time.